Async agile 1.0, is distributed agile 2.0!

This blog expands on the ideas from “The Async-First Playbook”. You can either browse through the posts using the grid below, or start at the very beginning. Alternatively, use the search bar below to find content across the site.

3 asynchronous techniques to help you communicate about design

As team size increases, communication becomes more complex. Small teams will eventually bring in new people. Such is life. Team size aside, you’ll find that complex decisions lend themselves better to the written word. Moreover, there are limits to what people can remember, so it makes sense to commit things to writing. If we’re designing continuously, we’re also communicating about it all the time. In today’s post, I want to share three asynchronous techniques to communicate about design.

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A few questions to reimagine your tech huddles

Sometimes we give a free pass to any activity that seems collaborative. Before you know it, you’ve built half a dozen gate checks to deliver a single user story. Each of those “collaborative” gate-checks doesn’t just create interruptions and context switches. It also leaves an attention residue - your mind continues to think about the interruption even when you’ve switched to the task on hand. In this article we examine the ad-hoc “huddle” through a series of questions, so we can find out how much we really need them.

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Hansel and Gretel - 5 audit trails from the flow of our work

Like the pebble trail in the story of Hansel and Gretel, our projects need audit trails for us to keep track of changes, communicate on a daily basis, and to onboard and align people. We discuss the five most important trails in this article. In the context of distributed teams these represent communication and documentation in the flow of work.

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Best practice, Guidelines, Engineering, Collaboration Sumeet Moghe Best practice, Guidelines, Engineering, Collaboration Sumeet Moghe

Pair programming - the elephant in the room

To me, async agile is non-binary. The value of being more async is also in making the truly valuable synchronous activities more productive and fun. Pair programming is amongst the most frequent synchronous activities that agile teams, especially those that follow extreme programming (XP), practice. How do we weave this into a remote-native way of work?

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