Async agile 1.0, is distributed agile 2.0!

This blog expands on the ideas from “The Async-First Playbook”. You can either browse through the posts using the grid below, or start at the very beginning. Alternatively, use the search bar below to find content across the site.

Leadership, Knowledge sharing, Strategy Sumeet Moghe Leadership, Knowledge sharing, Strategy Sumeet Moghe

Here’s what you need, to “organise” serendipity and knowledge sharing

With the right systems and the right people in community management and curation roles, you can brew the perfect storm of “organised serendipity”. I daresay, that this can often work better than the proverbial water cooler meeting.

In this post, we’ll discuss how you can enhance your knowledge ecosystem by building on your existing collaboration stack. I’ll also go over how to create the right team of people to govern, curate and nurture that platform.

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Leadership, Strategy, Tools, Knowledge sharing Sumeet Moghe Leadership, Strategy, Tools, Knowledge sharing Sumeet Moghe

Farming tacit knowledge in a remote-first, asynchronous setup

Remote work would have renewed your organisation’s interest in knowledge management. Considering one can’t walk up to co-workers for a quick clarification, could we instead ask the system for an answer? In an asynchronous, remote-first culture, a solid knowledge strategy can be a productivity power up.

In this article and a few subsequent ones, I want to share my thoughts about creating a knowledge ecosystem that keeps pace with your people’s know-how.

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3 asynchronous techniques to help you communicate about design

As team size increases, communication becomes more complex. Small teams will eventually bring in new people. Such is life. Team size aside, you’ll find that complex decisions lend themselves better to the written word. Moreover, there are limits to what people can remember, so it makes sense to commit things to writing. If we’re designing continuously, we’re also communicating about it all the time. In today’s post, I want to share three asynchronous techniques to communicate about design.

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A few questions to reimagine your tech huddles

Sometimes we give a free pass to any activity that seems collaborative. Before you know it, you’ve built half a dozen gate checks to deliver a single user story. Each of those “collaborative” gate-checks doesn’t just create interruptions and context switches. It also leaves an attention residue - your mind continues to think about the interruption even when you’ve switched to the task on hand. In this article we examine the ad-hoc “huddle” through a series of questions, so we can find out how much we really need them.

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Hansel and Gretel - 5 audit trails from the flow of our work

Like the pebble trail in the story of Hansel and Gretel, our projects need audit trails for us to keep track of changes, communicate on a daily basis, and to onboard and align people. We discuss the five most important trails in this article. In the context of distributed teams these represent communication and documentation in the flow of work.

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Best practice, Guidelines, Engineering, Collaboration Sumeet Moghe Best practice, Guidelines, Engineering, Collaboration Sumeet Moghe

Pair programming - the elephant in the room

To me, async agile is non-binary. The value of being more async is also in making the truly valuable synchronous activities more productive and fun. Pair programming is amongst the most frequent synchronous activities that agile teams, especially those that follow extreme programming (XP), practice. How do we weave this into a remote-native way of work?

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8 ways to tame the "instant" in messaging

Chat is an essential part of your toolset. The trouble is in the “instant” of “instant messaging”. To be “instant”, you need to monitor chat all day. Not only does that build interruptions into your way of working, it can be mentally exhausting to keep up with all the channels your team and company have created. So in today’s post I want to share a few ways you and your team can use this set of communication tools effectively and support a more productive, async-first way of working.

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Story kick-offs and desk checks - 6 ideas to shift left

In today’s post, we’ll dive into the agile sprint - a time-box of approximately two weeks, when development teams work on a set of user stories they’ve prioritised to deliver. We’ll examine two synchronous collaboration practices - story kick-offs and dev-box tests or desk checks and how we can adapt them to a remote-native; async-first way of working.

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